#ifndef BOSS_H
#define BOSS_H

#include <QMainWindow>
#include "basic.h"
#include <QPainter>
#include"bossplay.h"
#include<QMenuBar>
#include<QPainter>
#include<pushbutton_01.h>
#include<QTimer>
#include<QLabel>
#include<QDebug>
#include<QPropertyAnimation>
#include"QPalette"
#include<time.h>

class Boss : public QMainWindow
{
    Q_OBJECT
public:
    explicit Boss(QWidget *parent = nullptr);
    BossPlay * bplay = NULL;

    //绘图事件
    void paintEvent(QPaintEvent *);



signals:
    void BossSceneBack();

public slots:
};

#endif // BOSS_H
